Saturday, July 29, 2017
This short piece "In Search of Pygmalion" from October 1974 has no byline, but it was written by Dave Arneson. It tells of an evil magician named "the GIN of Sailik" who spirits away the immortal Pygmalion. The zine it appears in, the Bel-Ran Rumormonger, was the in-character journal of Scott Rich's "Midgard Limited" game, where players would contribute background on their sections of the campaign world. As the story of the lascivious Gin and the ensorcelled Pygmalion may be familiar to fans of the Blackmoor setting, this piece provides a striking illustration of how Arneson recycled elements across the games that he played, and moreover of how hard it can be to impose firm boundaries around which game events were and were not components of a campaign like Blackmoor.
Friday, July 21, 2017
The Dalluhn Manuscript, a document that preserves early draft text of Dungeons & Dragons, has long defied any attempts at precise identification. In no small part this is because of its unsigned artwork, like this section title page for "Before Setting Out For Fame and Fortune," which has not been convincingly attributed to any of the artists who worked on D&D. Thanks to the discovery of still earlier material like the Mornard Fragments, and now the Guidon D&D first draft, we can show various ways that the text of Dalluhn obviously derived from prior D&D texts. But we haven't had any similar breakthrough with the art... or hey wait, isn't that a familiar face in the upper left hand corner of that letterhead? Who or what is CONTAX?
Friday, July 14, 2017
In celebration of its fiftieth anniversary, Gen Con will be staging a museum next month in Indianapolis. The museum will pay homage to Gen Con by showing how the gaming hobby has grown over the past half century from its humble origins to dominate the world. And there's no better way to demonstrate that than with a treasure trove of gaming history. Although four-day tickets for Gen Con are now sold out, if you are lucky enough to have a badge, do drop by the museum. You will be able to see some amazing artifacts like this: a first draft of Dungeons & Dragons.
Monday, August 1, 2016
Wednesday, April 13, 2016
Together with University of Hawai'i anthropologist Alex Golub, I wrote an essay about the origins of "mana" in tabletop and computer games. Alex previously distilled our work into a popular blog post about this, but people interested in the details of early concepts of spell points and how they came to be attached to the idea of mana will find more information in the academic version. Pioneers here included Greg Costikyan, Steve Perrin, Isaac Bonewits, Richard Garfield and many others.
Our essay "How Mana Left the Pacific and Became a Video Game Mechanic" appears in the newly-published anthology New Mana: Transformations of a Classic Concept in Pacific Languages and Cultures (ANU Press), which you can acquire in print versions or download online here: New Mana.
Friday, February 5, 2016
Following the revelations published two weeks ago here about a set of 1970 fantasy wargame rules that exerted a clear influence on the Chainmail Fantasy Supplement, one burning question was on everyone's mind: who is Leonard Patt? He can be seen in the picture above in an issue of the Courier from 1970, gaming with fellow members of the New England Wargamers Association. Thanks to the almost frighteningly quick work of Internet detectives (especially Casey Harmon and David L. Johnson), the community ascertained that Len Patt is alive today and living in Seattle. I recently had the opportunity to ask him a few questions about his sudden historical prominence.
Sunday, January 31, 2016
You can see the video on my YouTube channel here: [Playing at the World Episode #1]